Difference between revisions of "Installation MSYS2"
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= Packages needed = | = Packages needed = | ||
− | Be very sure to install the packages correct for your architecture. The Guide refers to intel-64bit. | + | Be very sure to install the packages correct for your architecture. The Guide refers to intel-64bit. The 32bit packages have "i686" as architecture in the name: using them works also perfectly. |
+ | One can also have both 32bit and 64bit versions on a 64bit machine, for testing and build purposes, since they live in /mingw32 and /mingw64. However ''beware that applications cannot run together, since the daemons will not work. Run at once either all 64bit or all 32bit apps, do not mix.'' | ||
+ | |||
One package is msys, the other for mingw64 | One package is msys, the other for mingw64 | ||
+ | |||
+ | Use 'pacman -S packagename' to install a package. | ||
Be sure to work in the correct ''shell'': for the 64bit example, launch and work inside <code>MSYS2 MinGW 64-bit</code> | Be sure to work in the correct ''shell'': for the 64bit example, launch and work inside <code>MSYS2 MinGW 64-bit</code> | ||
Essential tools: | Essential tools: | ||
− | < | + | <pre> |
− | msys/make | + | msys/make |
− | </ | + | mingw64/mingw-w64-x86_64-pkg-config |
+ | msys/pkg-config | ||
+ | msys/tar | ||
+ | </pre> | ||
== For GCC == | == For GCC == | ||
− | < | + | <pre> |
− | mingw64/mingw-w64-x86_64-gcc | + | mingw64/mingw-w64-x86_64-gcc |
− | mingw64/mingw-w64-x86_64-gcc-objc | + | mingw64/mingw-w64-x86_64-gcc-objc |
− | msys/gcc-libs 9.1.0-2 | + | msys/gcc-libs 9.1.0-2 |
− | + | mingw64/mingw-w64-x86_64-gcc-libs | |
− | </ | + | </pre> |
== For Clang + libobjc2 == | == For Clang + libobjc2 == | ||
− | + | ||
+ | This will install clang and the latest gcc, since clang gets it's headers from that installation... This is the instance of clang usable from MSYS2, you will need to install another later for use under Windows to build libobjc2... | ||
+ | <pre> | ||
+ | ./tools-scripts/install-dependencies-msys2-64bit | ||
+ | </pre> | ||
+ | |||
+ | Go to chocolatey software and follow the instructions there: | ||
+ | https://chocolatey.org/docs/installation | ||
+ | |||
+ | Here is the script used in Azure CI to build the library, you can follow this pretty easily: | ||
+ | |||
+ | <pre> | ||
+ | - job: Windows | ||
+ | displayName: Windows-2016 | ||
+ | pool: | ||
+ | vmImage: vs2017-win2016 | ||
+ | strategy: | ||
+ | matrix: | ||
+ | Debug-32: | ||
+ | BuildType: Debug | ||
+ | Arch: x64_x86 | ||
+ | Flags: -m32 | ||
+ | Release-32: | ||
+ | BuildType: Release | ||
+ | Arch: x64_x86 | ||
+ | Flags: -m32 | ||
+ | Debug-64: | ||
+ | BuildType: Debug | ||
+ | Arch: x64 | ||
+ | Flags: -m64 | ||
+ | Release-64: | ||
+ | BuildType: Release | ||
+ | Arch: x64 | ||
+ | Flags: -m64 | ||
+ | steps: | ||
+ | - checkout: self | ||
+ | submodules: true | ||
+ | - script: | | ||
+ | choco.exe install ninja | ||
+ | choco.exe install llvm | ||
+ | - script: | | ||
+ | echo Creating build directory... | ||
+ | mkdir build | ||
+ | cd build | ||
+ | echo Importing visual studio environment variables... | ||
+ | call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC\Auxiliary\Build\vcvars64.bat" $(Arch) | ||
+ | echo Checking that we're calling the correct link.exe | ||
+ | where link.exe | ||
+ | set CFLAGS=$(Flags) | ||
+ | set CXXFLAGS=$(Flags) | ||
+ | echo Running cmake... | ||
+ | cmake .. -G Ninja -DTESTS=ON -DCMAKE_C_COMPILER="c:/Program Files/LLVM/bin/clang-cl.exe" -DCMAKE_CXX_COMPILER="c:/Program Files/LLVM/bin/clang-cl.exe" -DCMAKE_BUILD_TYPE=$(BuildType) | ||
+ | echo CMake completed. | ||
+ | failOnStderr: false | ||
+ | displayName: 'CMake' | ||
+ | - script: | | ||
+ | cd build | ||
+ | echo Importing visual studio environment variables... | ||
+ | call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC\Auxiliary\Build\vcvars64.bat" $(Arch) | ||
+ | set CCC_OVERRIDE_OPTIONS=x-TC x-TP x/TC x/TP | ||
+ | echo Running ninja... | ||
+ | ninja | ||
+ | echo Ninja completed. | ||
+ | </pre> | ||
+ | |||
+ | Once this is complete you should have a build of libobjc2 in the build dir. | ||
= Patches needed = | = Patches needed = | ||
− | |||
− | For a successful build, MSYS2 headers need to be patched. | + | '''git master and current release needs no patches''' |
− | + | ||
+ | '''Old releases release:''' | ||
+ | |||
+ | For a successful build, MSYS2 headers need to be patched. [https://sourceforge.net/p/mingw-w64/bugs/820/ shlwapi.h Fix] | ||
= Build instructions = | = Build instructions = | ||
Line 35: | Line 109: | ||
== Make == | == Make == | ||
− | Configure as: | + | Configure and install as: |
<pre> | <pre> | ||
./configure --with-layout=gnustep | ./configure --with-layout=gnustep | ||
+ | make install | ||
</pre> | </pre> | ||
Line 47: | Line 122: | ||
Essential base libraries, headers included: | Essential base libraries, headers included: | ||
− | < | + | <pre> |
msys/libxslt-devel 1.1.34-1 (development) [installed] | msys/libxslt-devel 1.1.34-1 (development) [installed] | ||
msys/libxslt 1.1.34-1 (libraries) [installed] | msys/libxslt 1.1.34-1 (libraries) [installed] | ||
Line 63: | Line 138: | ||
msys/libgnutls 3.6.11.1-1 (libraries) [installed] | msys/libgnutls 3.6.11.1-1 (libraries) [installed] | ||
mingw64/mingw-w64-x86_64-gnutls 3.6.11.1-1 [installed] | mingw64/mingw-w64-x86_64-gnutls 3.6.11.1-1 [installed] | ||
− | </ | + | |
+ | mingw64/mingw-w64-x86_64-icu 67.1-1 [installed] | ||
+ | </pre> | ||
If all dependencies are installed, no difficulties then: | If all dependencies are installed, no difficulties then: | ||
− | < | + | <pre> |
./configure | ./configure | ||
make install | make install | ||
− | </ | + | </pre> |
== Gui == | == Gui == | ||
Essential gui libraries: | Essential gui libraries: | ||
− | < | + | <pre> |
mingw64/mingw-w64-x86_64-libjpeg-turbo | mingw64/mingw-w64-x86_64-libjpeg-turbo | ||
Line 84: | Line 161: | ||
mingw64/mingw-w64-x86_64-giflib | mingw64/mingw-w64-x86_64-giflib | ||
− | </ | + | </pre> |
Then installation is as simple as: | Then installation is as simple as: | ||
− | < | + | <pre> |
./configure | ./configure | ||
make install | make install | ||
− | </ | + | </pre> |
+ | |||
+ | == Back / winlib == | ||
+ | |||
+ | Essential back libraries: | ||
+ | <pre> | ||
+ | mingw64/mingw-w64-x86_64-freetype | ||
+ | </pre> | ||
+ | |||
+ | Then installation for the 'native windows' backend is as simple as: | ||
+ | |||
+ | <pre> | ||
+ | ./configure --enable-graphics=winlib | ||
+ | make install | ||
+ | </pre> | ||
+ | |||
+ | You may want to try cairo if you prefer, install also cairo libraries before... | ||
+ | |||
+ | == Back / cairo == | ||
+ | |||
+ | Essential back libraries: | ||
+ | <pre> | ||
+ | mingw64/mingw-w64-x86_64-freetype | ||
+ | mingw64/mingw-w64-x86_64-cairo | ||
+ | </pre> | ||
+ | |||
+ | Then install like this... | ||
+ | |||
+ | <pre> | ||
+ | ./configure --enable-graphics=cairo | ||
+ | make install | ||
+ | </pre> |
Latest revision as of 11:15, 9 January 2024
Packages needed
Be very sure to install the packages correct for your architecture. The Guide refers to intel-64bit. The 32bit packages have "i686" as architecture in the name: using them works also perfectly. One can also have both 32bit and 64bit versions on a 64bit machine, for testing and build purposes, since they live in /mingw32 and /mingw64. However beware that applications cannot run together, since the daemons will not work. Run at once either all 64bit or all 32bit apps, do not mix.
One package is msys, the other for mingw64
Use 'pacman -S packagename' to install a package.
Be sure to work in the correct shell: for the 64bit example, launch and work inside MSYS2 MinGW 64-bit
Essential tools:
msys/make mingw64/mingw-w64-x86_64-pkg-config msys/pkg-config msys/tar
For GCC
mingw64/mingw-w64-x86_64-gcc mingw64/mingw-w64-x86_64-gcc-objc msys/gcc-libs 9.1.0-2 mingw64/mingw-w64-x86_64-gcc-libs
For Clang + libobjc2
This will install clang and the latest gcc, since clang gets it's headers from that installation... This is the instance of clang usable from MSYS2, you will need to install another later for use under Windows to build libobjc2...
./tools-scripts/install-dependencies-msys2-64bit
Go to chocolatey software and follow the instructions there:
https://chocolatey.org/docs/installation
Here is the script used in Azure CI to build the library, you can follow this pretty easily:
- job: Windows displayName: Windows-2016 pool: vmImage: vs2017-win2016 strategy: matrix: Debug-32: BuildType: Debug Arch: x64_x86 Flags: -m32 Release-32: BuildType: Release Arch: x64_x86 Flags: -m32 Debug-64: BuildType: Debug Arch: x64 Flags: -m64 Release-64: BuildType: Release Arch: x64 Flags: -m64 steps: - checkout: self submodules: true - script: | choco.exe install ninja choco.exe install llvm - script: | echo Creating build directory... mkdir build cd build echo Importing visual studio environment variables... call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC\Auxiliary\Build\vcvars64.bat" $(Arch) echo Checking that we're calling the correct link.exe where link.exe set CFLAGS=$(Flags) set CXXFLAGS=$(Flags) echo Running cmake... cmake .. -G Ninja -DTESTS=ON -DCMAKE_C_COMPILER="c:/Program Files/LLVM/bin/clang-cl.exe" -DCMAKE_CXX_COMPILER="c:/Program Files/LLVM/bin/clang-cl.exe" -DCMAKE_BUILD_TYPE=$(BuildType) echo CMake completed. failOnStderr: false displayName: 'CMake' - script: | cd build echo Importing visual studio environment variables... call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC\Auxiliary\Build\vcvars64.bat" $(Arch) set CCC_OVERRIDE_OPTIONS=x-TC x-TP x/TC x/TP echo Running ninja... ninja echo Ninja completed.
Once this is complete you should have a build of libobjc2 in the build dir.
Patches needed
git master and current release needs no patches
Old releases release:
For a successful build, MSYS2 headers need to be patched. shlwapi.h Fix
Build instructions
Make
Configure and install as:
./configure --with-layout=gnustep make install
then, remember, to source the script from the respective MinGW shell version, e.g. the 64 bit is in:
. /mingw64/System/Library/Makefiles/GNUstep.sh
Base
Essential base libraries, headers included:
msys/libxslt-devel 1.1.34-1 (development) [installed] msys/libxslt 1.1.34-1 (libraries) [installed] mingw64/mingw-w64-x86_64-libxslt 1.1.34-2 [installed] msys/libffi 3.2.1-3 (libraries) [installed] mingw64/mingw-w64-x86_64-libffi 3.2.1-4 [installed] msys/libffi-devel 3.2.1-3 (development) [installed] msys/libxml2-devel 2.9.10-2 (development) [installed] msys/libxml2 2.9.10-2 (libraries) [installed] mingw64/mingw-w64-x86_64-libxml2 2.9.10-3 [installed] msys/libgnutls-devel 3.6.11.1-1 (development) [installed] msys/libgnutls 3.6.11.1-1 (libraries) [installed] mingw64/mingw-w64-x86_64-gnutls 3.6.11.1-1 [installed] mingw64/mingw-w64-x86_64-icu 67.1-1 [installed]
If all dependencies are installed, no difficulties then:
./configure make install
Gui
Essential gui libraries:
mingw64/mingw-w64-x86_64-libjpeg-turbo mingw64/mingw-w64-x86_64-libtiff mingw64/mingw-w64-x86_64-libpng mingw64/mingw-w64-x86_64-giflib
Then installation is as simple as:
./configure make install
Back / winlib
Essential back libraries:
mingw64/mingw-w64-x86_64-freetype
Then installation for the 'native windows' backend is as simple as:
./configure --enable-graphics=winlib make install
You may want to try cairo if you prefer, install also cairo libraries before...
Back / cairo
Essential back libraries:
mingw64/mingw-w64-x86_64-freetype mingw64/mingw-w64-x86_64-cairo
Then install like this...
./configure --enable-graphics=cairo make install